It is time for another FtW collaborative post and the topic... Bugs!!!
I've only played a quick 2 turn game(I only had 30 minutes)against them and they are quite nasty. The tunneling S6 AP2 blast template made short work of my death company and the sheer volume of smaller bugs is staggering. But in that short game I've come up with some ideas. The scariest threat was the big Nids so I say fight fire with fire in two death company furioso dreads in drop pods. My new list looks like this:
Lemartes
Librarian w/plasma pistol
Tactical squad (10)w/powerfist/meltagun/missile launcher/rhino
Tactical squad (10)w/powerfist/flamer/missile launcher/rhino
Furioso dreadnought w/death company/venerable/heavy flamer/drop pod
Furioso dreadnought w/death company/venerable/heavy flamer/drop pod
Death company (3)w/jump packs
Baal predator w/heavy bolter
Baal predator w/heavy bolter
The mind set behind this is that the librarian forms a gun line with the tactical squads using his hood to try and stop the Nid psychic powers from reducing my Baals to wreckage. He also is quite affective at counter attacking, in the small game he almost single handedly (a couple of assault marines may have helped) reduce 18 gargoles to 1 in a turns combat! The baals are just a great laugh spraying mass amounts of shots into the horde but might need to start considering vindicators. Now the dreads will be something new and I'm hoping they with start beating down the bigger Nids to allow other units to concentrate fire into the hordes.
Hopefully I'll have a battle report to post on Saturday when I get to play this list.